The fully-upgraded Nailgun in single-player slightly edges into broken by virtue of aiming for you and having a good rate of damage.The only failing is the multi-player, which is widely considered underwhelming and/or too derivative of Quake III: Arena. Interestingly, those who played Doom³ may have felt this title was a major improvement over it thanks to the better flashlight system and more interesting and varied enemies to fight. It also helps that the weapons have good balancing so that they're fun to experiment with and each one excels in different scenarios. The causalities of war are emphasized with a sense that Anyone Can Die. Quake IV is also more story-driven than Quake II with a cast of professional voice actors to help immerse the player in the war against the Strogg. On higher difficulties, enemies are a serious threat and running at them "guns blazing" isn't always the best solution. Even Better Sequel: Quake IV took the gameplay in a different direction from Quake II with more strategic encounters than the run-&-gun feel of Quake II (which played a lot like Doom).Voss also greatly respects Bidwells legacy, and takes his death hard. Bidwell also stands out for being a respectable subversion of Drill Sergeant Nasty as Rhino Squad is up against cyborgs who want to capture them alive and painfully perform Unwilling Roboticisation on them.It helps that Peter Stormare makes the character his own and that Strauss grows more courageous over the course of the game and acts as a supportive radio companion for Kane in final acts of the game. Strauss gets points for being Plucky Comic Relief in the otherwise dreary plot with the weight of heavy casualties on the story's shoulders.Some Quake fans were hoping to see him become playable in Quake Champions as he has only appeared in this installment. Matthew Kane himself has his fans due to becoming an Empowered Badass Normal after his Stroggification.Being railed without armor is a guaranteed One-Hit Kill on General difficulty. The Machine Gun & Railgun Tacticals are sometimes worse because their weapons are Hitscan and very accurate. If one takes you by surprise, you can find yourself dead in seconds from a hail of blaster bolts. Tactical Strogg with Hyperblasters can be incredibly dangerous.In vehicle-based levels, they also tend to pack the punch, and they come in packs too. They're even worse at the Boss Rush in the Nexus Core.
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